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Welcome to our website. We hope you will find our site useful and easy to navigate.

Thursday

Hello, Year 6. We’re almost at the end of our fourth week of home learning, now! How time flies. We hope that you and your families are well.

 

Here are yesterday’s answers:

The Daily Joke: laugh

I'm reading a book about anti-gravity…

(punchline is at the bottom)

 

Click here for today’s Newsround Story.

 

Maths

We are going to continue the focus on problem solving. There is a video to watch and questions to complete alongside it. Right click on the pdf to open it in a new page. You might find it helpful to have the page with the video and the page with the questions side-by side so that you can see them both at the same time.

You can answer the questions in your exercise book.

Remember, you can pause the video at any point.

Maths Problem Solving Lesson 2

English

Today, your task is to write the fourth chapter of your Quest. You should be working your way towards the bottom of the map, now, as you will need to finish the story tomorrow. Have you included a description of somewhere on the map yet? Have you included correctly punctuated conversation? Have you included any illustrations? If you have, that’s great! If not, then perhaps you could try to include some examples over the next two days.

 

 

Computing

We’re going to be using Scratch, today.

You may have a Scratch account. If not, it’s easy to set one up.

You don’t actually need an account. You can do the task perfectly well without, you just won’t be able to save it once you’ve done.

 

Open Scratch by clicking here.

 

Click on ‘Create’

Click ‘Tutorials’ on the bar along the top.

Then find ‘Make a Clicker Game’ and open the tutorial. You should find this straight forward as you have used Scratch before so this will act as a simple refresher course.

 

Watch the video of the program that you need to create.

Once you have done that, click on the green arrows to follow the tutorial through.

 

Remember – the sprite (in this case a balloon) must be selected before you can set instructions.

 

The blocks are colour-coded so look carefully for the one that you need.

 

Once you have successfully completed the game, you could try changing the sprite or background to give it a theme.

You could have different sprites that are worth different points.

You could change the time of the ‘wait’ so that you have less time to click.

See what you can come up with.

 

Once you have completed the Scratch work, please complete the short survey on Socrative. This will help us to choose a suitable task for the next challenge.

Here are the details.

 

You can post your responses here.

Once you've clicked on the link, into the ‘Room Name’ box, type CHESTER263 if you’re in Class 14 and RODGER8236 if you’re in Class 13. Then click 'JOIN'.

 

Then type in your first name and last name initial so that we know who has answered. Then click 'DONE'.

 

You will then be taken to the question and a box in which to answer.

Once you have submitted your response, click ‘OK’. It will say ‘You‘ve completed the current activity. Waiting for the next activity to begin…

 

At that point, you can exit. We look forward to reading your responses. We aren’t able to respond to you personally, but we will read everything that you tell us.

 

The Daily Joke Answer: laughlaugh

It's impossible to put down!

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